Created in Maya with Paint FX. The hills and the sun are polygons. The sun rays and the grasses are pFX. The sky is a ever-so slightly transparent (to allow the sun rays through) polygon with a sky map.
Sunday, March 13, 2011
Monday, March 7, 2011
Recluse Mech - FK controls preview
Here's a quick look at what I've done with the FK controls. The hardest part is done. I've yet to add the rotational controls for the knees and hips, but the feet and toes took the most work and they are finished.
Connections between IK and FK switches and the opposite switch's visibility is yet to come.
Connections between IK and FK switches and the opposite switch's visibility is yet to come.
Sunday, March 6, 2011
Recluse Mech- IK controls preview
Here is a small preview of the IK controls for the mech. I haven't added FK controls yet, but the IK is pretty much complete, so the FK should be easy enough to add now. After this its expressions and SDK =)
On another note, I have a challenge with some soft/stretch parts of the mesh and having it stick to the joints the way I want it to. Its been pretty much hit and miss experimentally speaking, but I'm sure I'll work out something soon.
On another note, I have a challenge with some soft/stretch parts of the mesh and having it stick to the joints the way I want it to. Its been pretty much hit and miss experimentally speaking, but I'm sure I'll work out something soon.
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