Here is a small preview of the IK controls for the mech. I haven't added FK controls yet, but the IK is pretty much complete, so the FK should be easy enough to add now. After this its expressions and SDK =)
On another note, I have a challenge with some soft/stretch parts of the mesh and having it stick to the joints the way I want it to. Its been pretty much hit and miss experimentally speaking, but I'm sure I'll work out something soon.
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